Most gamers say it’s easier to be themselves in-game | Fandom
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Entertainment wiki platform Fandom has launched the most fresh edition of its Internal Gaming Query. The fifth annual file surveyed 5,000 fans to explore both who gaming fans are and what motivates them to play.
Practically half of of avid gamers talked about their high motivation to play used to be creation, imagination and self-expression. This used to be up 10% in comparison with 2023. This 46% of avid gamers motivated by creation and expression also used to be 30% extra inclined to invent bigger their play time.
Notably, Fandom realized that avid gamers are increasingly the utilization of video games as a medium of deepest expression, exploring identity and building self assurance outside of gaming.
In accordance to Fandom’s look, many avid gamers use video games as a lower stress home to explore who they are. Two thirds of avid gamers remark it’s far simpler to be themselves whereas taking half in video games.
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Truly, many avid gamers in actuality cherished in-game selves extra than who they IRL. Half of avid gamers surveyed talked about they might prefer to be extra like their in-game personality in their lifestyles outside of gaming. Within the same vogue, a pair of Third of the search talked about they wished their physical appearance to be extra like their in-game appearance.
With this desire to make stronger in mind, Fandom reported that avid gamers would feel extra favorably in direction of brands that lend a hand them win these wishes. Practically three quarters of avid gamers would welcome brands that lend a hand them bring out their in-game personality to their day-to-day lives.
Likewise, nearly half of of avid gamers desire their IRL abilities to be as solid as their gaming abilities. Fandom suggests this opens up a probability for brands to explore how they can provide avid gamers merchandise that give a enhance to these abilities outside of video games.
Fandom’s Internal Gaming look is on hand now.
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